- Because the borg can’t crush items. He was getting stuck in loops dropping ammo. Whose idea was it to get rid of crushing and replace it with a flawed squelch? I’d like to see how a person is supposed to squelch a partial stack. Let’s say you have 20 arrows, and encumbered, so you decide to squelch 5 of them. It can’t be done.
- Another repair on how the borg chooses to enchant armour. He sometimes needs to use the ‘/’ to skip the inventory.
- There was an update_map() issue that was causing the borg to not correctly assign a monster to a wank. A quick fix. There may be lots of these little things showing up with the migration to version 341.
I’ve just noticed that you have begun to work on the latest version, I drop by now and then to see what’s new. Quite simply I just wanted to say thank you, I’ve been looking forward to this.