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Author Archives: apwhite
January 9th, 2016
borg_best_combo() was returning a crash from a report of the item description if the item was being pulled from the home. The Amberites need to know that the level has changed when they use the Shadow Shifting ability. If a … Continue reading
Screensaver for V341 updated
There was a couple of problems getting the vanilla 341 screensaver working. I had to make a couple of changes to the game code. Main-win.c in WinMain() about line 5449 Cmd-misc.c in do_cmd_try_borg() about line 109 I’ve tested it in … Continue reading
Back to School Updates
Summer break is over and it’s time to update the borg. The wrong routine was being called when the borg looked for an item with the earthquake activation. He should look to see if he equipped an item. Instead, he … Continue reading
Small Vanilla 341 update
I added the enchant scrolls to the list of consumable items. So instead of junking scrolls, he will at least attempt to enchant an item in the inventory/equipment. in borg_lure_position() and borg_flow_kill_1(), which are both related to allowing the borg … Continue reading
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Vanilla 341 Update
I wanted to get an update for the vanilla borg. I have not been able to get the latest (351) to compile but at least the 341 will be working a little better. Minor fix for resting as an attack … Continue reading
April 22, 2015 updates
Potential crash from Meteor Swarm calculation fixed. Adjusted the damage on certain death spells and corrected the mana cost penalty. For some reason, I was thinking the beastman race got a discount at the cure-mutation guy. Evidently not. The borg … Continue reading
Trump Tower and depth > 85
Add support for the Inn. The borg will buy food if he finds himself there. But the borg does not purposely flow there (yet). Added more shops to the list of ‘mistakenly entered shop’ routine. Borg needed a borg_notice() added … Continue reading
Pi Day Updates
Mass Genocide was unhooking due to bad spell address (wrong realm) located in the defense call. A no_rest_prep count was added to borg_brand_weapon(). He would often cast, then rest to recharge his mana. During the rest, the branding would … Continue reading
Posted in Zangband 240
Tagged Bug Fix, Death Realm, Game Code Fix, inventory, pets, Swap Items
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Major Sea of Runes work
I have been running a Sorcery/Nature guy. I have made some improvement to the spell use for those realms. I also made a serious overhaul to the Sea of Runes routines. Added a cost to the racial attacks and the … Continue reading
February Improvements
Fixed a problem with wearing swap items. Sometimes, the borg might lose a critical skill (Free Action) when switching to a swap item. There had been some crashes reported with using Windows 8 and using the ‘~’ knowledge menus. Its … Continue reading
Posted in Zangband 240
Tagged Bug Fix, Chaos Realm, combat, equipment, Game Code Fix
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