-
Archives
- December 2019
- August 2019
- July 2019
- May 2019
- April 2019
- January 2019
- April 2018
- August 2017
- March 2017
- September 2016
- January 2016
- October 2015
- August 2015
- May 2015
- April 2015
- March 2015
- February 2015
- January 2015
- December 2014
- November 2014
- July 2014
- March 2014
- February 2014
- January 2014
- September 2013
- August 2013
- July 2013
- June 2013
- May 2013
- March 2013
- January 2013
- November 2012
- October 2012
- August 2012
- June 2012
- May 2012
- March 2012
- February 2012
- January 2012
- December 2011
- November 2011
- October 2011
- September 2011
- August 2011
- June 2011
- May 2011
- April 2011
-
Meta
Author Archives: apwhite
January 2014 Zborg
I received some great savefiles showing some errors and had a chance to work on them. Here is the result: Added a few more ego item types to the list of items that should be *ID*’d, since some items can … Continue reading
New Years Eve
Borg needed to not remove an empty lantern from the equipment. It interfered with him buying fuel. Additionally, he needed some support for buying fuel for the empty lantern. His inclination was to buy a new lantern. Since fuel is … Continue reading
Christmas Eve 2014
Merry Christmas! I have a nice Zborg update with lots of improvements. Slight correction to the stair scum use. The borg was leaving the munchkin mode if he were 1 step away from the stair. Borg needed to know that … Continue reading
Posted in Zangband 240
Tagged Bug Fix, combat, defense, Diving, equipment, Exploration, inventory, loops
Leave a comment
December 2014
Borg wont set explosive runes/runes of protection when fighting a guy who can use Teleport-to. These guys can bampf the borg off the rune. When considering which items to crush (slow/hole/junk), the borg will skip items which contain … Continue reading
November 2014 Updates
I created a borg_surround_breeder() and an escape for when the borg is surrounded by breeders. He will use Teleport to get away from breeders. The borg needed to lighten the requirement for RPois to include the resistance offered through reliable … Continue reading
June 2014 Updates
The borg needed another check in the munchkin mode with using Create Stair spell. He was missing some opportunities when trying to get back down deep. The Summon Friendly Monster spells needed to check for a free grid adjacent to … Continue reading
March 2014 Updates
I am still running a half-ogre Life/Nature borg. He is playing cautiously at dlevel 37 and clevel 42 Added support for the rest of the randart activations (charm and summons). Charms are attacks and summons are defense maneuvers. Fixed an error … Continue reading
Posted in Zangband 240
Tagged equipment, Exploration, inventory, Nature Realm, shopping
Leave a comment
Zborg Updates February 2014
A couple of people indicated that the zip files seemed corrupted. I switched to using a 7-zip command-line tool. Hopefully this will improve the quality of the zipfile. I’m not going to lie; I had been using pkzip from 1996 … Continue reading
Zborg Winter Updates
Update to borg_recover() so a vampire borg can rest to heal more frequently. There was an issue with him only resting during certain times of the day. The borg needed a slight fix to the attack mode 0, which is … Continue reading
One more repair to the shopping bug.
I forgot to complete a change from the other day. Borgs were still trying to sell rings to a full shop, and there was a potential issue with wands and staves. A crash was reported in borg6 related to the … Continue reading