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Tag Archives: 341
Another loop issue resolved.
Another important fix for 341. I am still correcting the porting problems which include bad spell address, unhooks, loops, etc. I will be starting on version 3.5 next week. Looping correction in the borg_defend_aux_panel_shift() and borg_wear_swap(). Better implementation of the … Continue reading
Danger Update 341
This is another important update for the new 341 borg. It corrects a few major problems related to the borg sensing danger from melee attacks and some inventory issues. The map-updating was over-writing some of the borg’s assumed grid features. … Continue reading
Important 341 updates
Although the 341 borg was up and running, there are lots of fixes that need to be added. The game has changed quite a bit from 320 and each of those changes need some accommodating. Here are a few updates … Continue reading
Began work on VBorg 341
With the help of David Barr, I now have a working copy of a Visual Studio solution for Angband 341. I have updated the fairly successful 320 borg into 341. I have been testing it out the past few days … Continue reading