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Tag Archives: flow
Twitchy fix.
Sometimes, the borg could get stuck in a corner, surrounded by monsters and unable to fight due to fear. He enters a Twitchy mode that allows him to make random movements. But Twitchy forbade the 5-keypress, which was effectively resting … Continue reading
Deep game fixes and a winner.
The borg was not keeping Rod of Speed or other Haste items because he has Tulkas in the inventory. I told him to keep Rods of Speed anyway in case he wanted to trade out Tulkas for some other more … Continue reading
New anti-summon action.
I had to add a fix for the use of borg_shield and borg_stone. There was some overwriting of the borg_shield and the borg was not catching the message about the shield being enhanced. The borg needed to be able to … Continue reading
Beam pathway improvement.
There was a problem with the borg always forcing the grid under ghosts to be wall grids. This was a problem when the borg had to calculate danger from monsters behind it. Now the borg will not override the previous … Continue reading
Changes to help Warriors
Rod of teleport other was not being considered a source for tportother in borg_skill[]. And better handling of its use as a defense option. Borg will not carry *Heal* if he has several Heal. He will save them in the … Continue reading
More Rubble Trouble at clevel 10
If the borg was clevel 10, he might have some trouble with flowing and tunneling. The borg was trying to stack unid arrows into a full quiver. Borg will be rewarded for carrying a backup Rod of Magic Mapping
Rubble avoidance fixed
The borg had been reluctant to attempt to dig rubble while exploring the dungeon. He felt he needed over-the-top skills in order to tunnel through. This is now repaired. Also, he was far to quick to attempt to tunnel through … Continue reading
Digger and Weapon Fix
Some of the recent problems with the borg selecting diggers and other strange equipment choices related to him being encumbered and incorrectly trying to maintain a high strength bonus. I used an incorrect if-else formula. That is now corrected and … Continue reading
Overly fond of Earthquake items
With the tweak to the weapon damage valuation the other day, the borg was overvaluing Earthquake items. The borg was looping a little on flowing to a anti-summon 2 corridor. He was getting confused on his ability to tunnel.