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Tag Archives: inventory
Unhooks and loop fixes.
Another problem with defense 22 maneuver was repaired. Borg was looping on healing potion buy backs from the house. He would buy like 8 or 9 then sell them all back. The munchkin mode needed some help if the borg … Continue reading
Fear and Defence work
Reworked Earthquake spell as a defense maneuver. It is a bit smarter now and can be used to reduce the LOS from ranged attackers. Added Banishment as a spell allowed to cut into reserve mana. Each class has a certain … Continue reading
*Enchant* Loop and *Heal* Potion Loop fixes
The borg might bounce between town and the dungeon thinking he needed to “drop off potions” in the house. He would only do this if he was collecting heal potions. The borg might try to enchant his ammo up to … Continue reading
Quiver dump loop fixed
The borg was trying to dump a non-existent quiver slot ‘x’. I will be making these fixes to the 330 code as well, but I still do not have a working borg for 330. The keypress hook is still broken. … Continue reading
Combat Related Fixes
If the borg was fighting a lot of monsters (say like the Cat Lord and his 50 escorts), there was a chance that the borg would lose track of a monster and not consider it for an attack target. The … Continue reading